Shin Megami Tensei (literally True Goddess Reincarnation) is a console role playing game by Atlus  

Monday, October 26, 2009






























































































Shin Megami Tensei (真・女神転生, literally True Goddess Reincarnation) is a console role playing game by Atlus that was originally released on October 30, 1992 and later on several platforms, although only in Japan. It was originally released on the Super Famicom and was later released on the PC Engine Super CD-Rom and Sega CD. The game was later re-released on the PlayStation and the Game Boy Advance to build hype for the game Shin Megami Tensei III. Shin Megami Tensei is a Megaten game. A direct sequel, Shin Megami Tensei II, was released in 1994 and a second sequel Shin Megami Tensei III: Nocturne released in 2003. An official English translation has yet to be released.
The game has been adapted into a 2 episode Original Video Animation, called Tokyo Revelation in 1995 by Sony Music Entertainment and Manga Entertainment. The series has also been adapted into 9 bound volumes called Shin Megami Tensei: Kahn (真・女神転生 [KAHN]) and released by Enterbrain, Inc. between February 1998 and September 2009.
Shin Megami Tensei is a console role-playing game that allows the player to recruit demons during battles and then use then during battle, a staple in the Megaten series.











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Shining Tears X Wind is a Japanese Anime based on the PlayStation 2 games Shining Tears and Shining Wind.  

Saturday, October 24, 2009










































































































































Shining Tears X Wind (シャイニング·ティアーズ·クロス·ウィンド, Shainingu Tiāzu Kurosu Windo) is a Japanese Anime based on the PlayStation 2 games Shining Tears and Shining Wind. Shining Tears X Wind presents us an adapted version of the Shining Wind's story, seen through Souma's perspective based on the Shining series produced by: Sega. It is directed by Hiroshi Watanabe and produced by Studio Deen. The series started airing in Japan on April 6, 2007, and finished airing on June 29, 2007. The anime has the same opening and ending themes as the game Shining Tears. A sequel to this is a mobile game entitled Shining Wind X, which was released in January 2008.
A group of students from St. Luminous College are investigating the mysterious disappearances that are happening all around Tatsumi Town. One student, who was researching a book entitled 'End Earth', which describes an alternate world, also mysteriously disappears. As Mao, a being from the other world, enters their world in order to look for her friend, Zero, she teams up with Souma and Kureha in order to battle a monster who also came to their world. Just when things seem to go their way, an accident teleports Souma and Kureha into another world. To make things more complicated, Zero appears to the two stating that he will now entrust the world to Souma. As they travel this new world, they encounter familiar friends and enemies, and they begin to realize that getting back to their own world is harder than they previously thought.
In End Earth, a war, surrounding a legendary item called "The Holy Grail", begins. Zero later tells Souma that the world will end if Zeroboros, the guardian of time and space, awakens. This guardian will use whoever wins the war as a body.















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Artist Shee is an international artist specialized in oil painting and recently in sculpture.  

Thursday, October 22, 2009


























































































































Artist Shee is an international artist specialized in oil painting and recently in sculpture. His work of art is created in three distinctive cultural geographic locations of Europe, America and Asia: Paris, Chicago and Taipei.
His talent creation shines in all forms and styles of art. His emotions resonate with many art enthusiasts all over the world as his faithful and patronage followers. That is truly a driving force behind his passion in art.
Dr. Gloria Groom, Curator of the Art Institute of Chicago for European Arts once said "his art is about communicating the joy he has found in painting with the colors that convey his dreams to others. His colors and forms have been reinvigorated by his rich personal life and most of all by his deep appreciation of the human body and by his spiritual center."
Visual art as part of the basic culture affects the kind of society we live in and leads the civilization of mankind along the way. It is equally as important, if not greater than, the economy for human existence. With good or superior culture a country and its people will survive even without good economy. On the other hand the very country and its people may not exist too long without continuous support from cultural development. Artist Shee sees the importance and value of art for the people either local or global and works hard to promote cultural development for creating a better and more tolerant society for all with love, peace and hope.














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Shakugan no Shana also known simply as Shana, is a series of Japanese light novels and related media works written by Japanese novelist Yashichiro Ta  

Wednesday, October 21, 2009































































































Shakugan no Shana (灼眼のシャナ, lit. Burning-Eyed Shana), also known simply as Shana, is a series of Japanese light novels and related media works written by Japanese novelist Yashichiro Takahashi and illustrated by Noizi Ito centering around Yuji Sakai, an ordinary Japanese high school boy who inadvertently becomes involved in a perpetual war between forces of balance and imbalance in existence. In the process, he befriends the title character: a fighter for the balancing force, whom he takes to calling "Shana". The series incorporates science fiction, fantasy, and slice-of-life "school days" elements into its tale.
Shakugan no Shana began as a light novel series first serialized under the seinen label Dengeki Bunko published by MediaWorks with the first complete novel released on November 10, 2002 in Japan. In time, a manga series was created with art by Ayato Sasakura first serialized in the manga magazine Dengeki Daioh, in February 2005. Both the light novel and manga are currently being released in Japan. So far, there have been eighteen light novels and five manga volumes. The most recent light novel, book SII, was released in Japan on June 10, 2008. A twenty-four episode anime series was adapted by J.C.Staff and it aired between October 2005 and March 2006. An original video animation episode and animated film were also produced in December 2006 and April 2007, respectively. A second anime series entitled Shakugan no Shana Second aired in Japan between October 2007 and March 2008.A third anime series will be produced. A PlayStation 2 video game released in March 2006 followed and a second video game for the Nintendo DS was released in March 2007.
Viz Media announced at Comic-Con 2006 that they have licensed the right to release the English translations of both the Shakugan no Shana light novels and the manga series. Additionally, Geneon Entertainment licensed the first anime TV series in America and the first DVD was released on September 5, 2006. The DVDs were out of print indefinitely until July 3, 2008, as Geneon withdrew from the American market. On July 3, 2008, Geneon and Funimation Entertainment announced an agreement to distribute select titles in North America. While Geneon will still retain the license, Funimation will assume exclusive rights to the manufacturing, marketing, sales and distribution of select titles. Shakugan no Shana was one of several titles involved in the deal










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